Volvo Project - Part 2 [ February 7th, 2011 ] By: Mark Ozimek Posted in » Ramblings

I mentioned in part 1 that I have a hard time making up my mind. This is the story of how I came to decide what turbo should get bolted up to the engine to get me to where I want to go. Be forewarned: A lot of text lies ahead. I’ll do my best to be interesting as I tell the (not so) enthralling tale.

As a point of reference in all this, for those who are unfamiliar with the Volvo powertrain, the stock shortblock seems to be good for around 600hp without sleeving, assuming the engine tune is good and heat is managed properly. Beyond that, the cylinder liners have a tendency to crack where they touch the next cylinder. The 5 speed transmission, M56H, is reliable for around that much as well, and can handle more, although gear and bearing life is rapidly declining at that point.

Originally, I was aiming for around 350whp, maybe a bit more, with a 56 trim Garrett GT2871R tucked away behind the engine. Let’s take a look at how the engine matches up with the compressor map. I made some very basic and incorrect assumptions that will get me into a ballpark estimation, such as the pressure ratio across the turbine being equal to the pressure ratio across the compressor. That will give a rough feel for where the boost threshold lies.

This is at 21psi, with a 7000rpm rev limit. Because I am looking to make this last a reasonably long time, I am choosing to keep the shaft speed around 90% of the maximum listed on the compressor chart. For the GT2871R, this is a whopping 120,000rpm! This allows for some special circumstances, like driving up mountains, to avoid overspeeding the turbo to hit the higher PR needed to get target boost in thinner air.

Anyway, onto the actual graph. As you can see, this turbo looks pretty well matched to the engine I want to build, although it is just a bit on the small side for peak power. The spool-up is based on the 0.64 A/R turbine housing flow curve that Garrett provides. Volvo uses a T3 flanged manifold, so I would get this turbo with the T3 based 0.63 A/R turbine housing, but that shouldn’t noticeably change spool.

That is just about enough airflow for about 400bhp without pushing the turbo too hard, or around 340whp. Being a FWD car, that seemed pretty reasonable figure. More would only really be usable at very illegal speeds, or on a pretty high speed track. The real nice thing about the GT2871R was that it should be making as much boost as I wanted by around 3000rpm, which is perfect for the highway, where the engine sits at 3000rpm as the car cruises at 75mph in 5th gear. Stepping up to a GT3071R or GT3076R will bring the boost up to 3500-3750rpm, which may be a bit too late for my tastes, despite the possibility of a bit more power and a cooler running engine from less exhaust restriction on a small turbine wheel.

I thought I had my turbo picked out, and had everything picked out to support it; ATP ultimate internal wastegate, the actuator, an adapter flange, the hose kit needed to get all the fluids to and away from it, the whole nine yards.

Fast forward a few months, and Garrett announces the GTX3582R, 3076R and 3071R. With a redesigned compressor wheel, they give about a 20% boost in max airflow from each turbo over the GT turbos they replace. Curiously enough, they switched from 12 split blades to 11 equal height. That will certainly affect how the compressor wheel performs. Plus they added “extended tips”, which basically just makes the compressor wheel bigger than its advertised exducer size.

Older “GT” compressor wheels look like this:

Newer GTX:

The basic sizes of the wheels remained about the same, and overall efficiency didn’t change noticeably. The general operating window got pushed to higher PR and more flow, including shifting the surge line up. By by pushing the compressor map to the right with the same turbine wheel, the compressor will be operating in a slightly less efficient spot during spool-up. I suspect this will push the boost threshold up in the RPM range a bit, as there will be more energy required from the turbine to compress the same amount of air to the same PR.

Despite previously ruling it out because of the spool time, the GTX3071R seemed like more viable alternative. It suddenly offered a much higher power potential without a significant impact on spool from before. Despite being “slow” compared to the 2871R, I reasoned that having boost by 3500-3750rpm could be doable for a DD. That still left me with about half of my total RPM range in boost, which is far from being a spiky peak hp dyno monster.

Not long after that, I found out about BorgWarner’s EFR line. There were a couple things that I really liked about what BW did with them. First, they made a really light turbine wheel, and kept the size up. This improves the turbine efficiency, and increases the amount of torque the exhaust gas should be exerting on the turbo shaft. This, along with the reduced rotating mass compared to the typical Inconel turbine wheel, should greatly improve transient response, and reduce backpressure a lot while keeping a configuration that still allows a respectable boost threshold.

In playing around with Matchbot, it seems that the EFR7064 will spool around 2750-3000rpm, and the 7670 will spool around 3250-3500rpm. As far as turbo performance goes, the 7064 stacks up pretty well against the GT2871R; similar boost threshold, potentially faster transient response, and can supply a few extra lb/min of airflow at the top end. The Garrett is better than the BW at lower pressure ratios. The most pressure I want to run on the GT2871R is about 21psi, from what we saw on the chart before. The improved performance of the 7064 at higher PR and higher flow means that I could run about 25psi and get a reasonable improvement in power without compromising the spool.

In the end though, I ended up settling on the EFR 7670. Here are the operating points found through the matchbot program, targeting a peak boost of 30psi, the points are at 2750, 3000, 3250, 3500, 6000 and 8000rpm. As you can see if you can squint hard (or right click and open the image to see the original size), it can make 30psi by 3500rpm and hold it to 8000rpm without overspinning the turbo:

I decided that having full boost by 3500rpm, going through the peak efficiency islands of the compressor wheel, and a potential for 500+whp was a good compromise, despite being more power than I should really be trying to push out of the block, and even more than I should be trying to put down to the front wheels of a street car. Logic be damned, I’m gonna do what I want! Plus, the EFR series has the distinct advantage of having a built-in recirculating BOV, and a high-flow IWG with an actuator that comes with the turbo. Those two things save enough money to make the higher cost of the EFR worthwhile.

So, one step of the project out of the way! I know what turbo I’m going with now. It’s time to make the rest of the engine support my goals. I’ll save that for part 3, since this is already a tl;dr post.

Update on New Suspension Parts [ October 2nd, 2008 ] By:Mark Ozimek

I wrote about changing the suspension parts in my S70 a while back due to the damage from the rallycross Charles and I went to. Now that I’ve gotten a little bit of road time and testing with the adjustable shocks, I want to share my findings.

One important thing to keep in mind is that the Koni shocks I got are only rebound adjustable. The resistance to compression is fixed. This means that when they are set more firm, the car has a tendency to get lower over bumps, since the suspension takes longer to expand.

As a fairly obvious trend, the stiffer the setting on the shocks, the slower the car rolled. Hard corners were more predictable on smooth surfaces, but less predictable on rough surfaces. Acceleration and shifting feels much more solid, and really enjoyable.

Overall though, the ride quality near the hardest setting is just too harsh. Althoug the car does roll more with the softer settings, the improved traction on rough surfaces (which Rochester has a lot of) makes the tradeoff worthwhile.

Although I haven’t taken it to an actual race track, this general trend makes me suspect that the firmest setting would be ideal for track use, and the softest setting for rally style environments. Having more total suspension travel would be very nice for rally too, but I made the decision to keep the Volvo on the street, so I’m not too concerned about that.

A question for those of you with rally cars that have adjustable shocks, where do you prefer the damping firmness to get the car to handle the way you like?

October 2nd, 2008 | Leave a Comment

Acceleration: A Safety Feature [ May 29th, 2008 ] By:Charles Smith

A friend of mine and I were having an argument about acceleration being a safety feature or not. I contend that a car that can accelerate in both directions (gas and brake) is safer than a car that cannot. I feel that a car that brakes quickly is good but also a car that can get out of the way is also good. Avoiding accidents sometimes requires a bit of brake as well as the gas.

What do you think about acceleration?

May 29th, 2008 | 7 Comments

Engine performance: Torque and Horsepower [ April 8th, 2008 ] By:Mark Ozimek

Time and time again, I see people all over arguing the endless debate in engine design: Torque vs Horsepower, and which one is better. Although I am aware that ending this debate is impossible, and trying to do so would be quite insane, I wish to share what the engineer in me thinks matters most.

A quick crash course in physics for those who are not familiar with the topic. There is a very simple relationship between acceleration, mass and Force: F=m*a. Bear with me here, we have a lot of fun material to cover.

For cars, the force that causes the car to accelerate and decelerate (braking!) is generated by the tires and the ground. There is a torque at the wheels that causes the wheels to rotate. The fricton between the tire and the ground converts this torque into a force. This force is equal to the torque applied to the wheels divided by the radius of the wheel, with this radius measured from the center to the tire’s contact surface with the ground. This is assuming that the tire is not slipping. If it is slipping, then the force is dependant upon a lot of other things, like the surface conditions, friction coefficient, how fast the surface of the tire is sliding across the ground, temperature, and a few others.

With our intentions of rally racing, we obviously want the most acceleration possible to get out of slow corners quickly, while still having a fairly fast top speed for the straighter sections of the course. We can rewrite the relationship given above to be a = F/m, which implies that either increasing the Force or decreasing the mass will improve the acceleration of the car. The mass would simply be the mass of the car, more commonly refered to as the weight. I won’t get into how this affects acceleration yet, since this is an article on the engine, not weight reduction.

Now since more force determines acceleration, and the force increases with more torque, you’re most likely thinking: “AHA! So torque really does detemine the acceleration of the vehicle”. You are correct to think this, but there is a catch: it’s the torque at the wheels that matters. Taking it a step further, it is the engine torque and overall gear ratio that determines the torque at the wheels. This may seem obvious, but this is why acceleration is greater in 1st gear than a higher gear, such as 2nd or 4th. The gear ratio is much higher in lower gears, causing the torque that the engine generates to be multiplied by a factor of 8-15 in first down to around 1.5-3 in fifth gear, depending on the gearbox setup.

The consequence of this is that the output rpm from the transmission is much lower in the lower gears, so it is difficult to reach high speeds in low gears unless you’re using an F1 engine that hits the rev limiter at 19,000rpm. So now we have three factors to consider, the torque the engine is creating, the gear that the car is in, and the engine speed, to determine the acceleration of the car and the speed that it is traveling at.

So where does horsepower come into play? It’s quite simple actually. Using the imperial system, horsepower, torque and engine rpm can be related very simply: HP = (torque * rpm) / 5252. That bottom number is just the combination of factors used in unit conversion, since HP is a measure of power (who would have thought?!) which is an amount of work done per unit time. As a visual representation of the relationship between these three things, consider two power sources that I will use in an example later: One that puts out a constant amount of power, and one that puts out a constant amount of torque.

Constant Horsepower

Constant Torque

Realistically, an engine’s power and torque curves will look more like this, for a well configured turbocharged engine:

Realistic power curves

Work and torque are the same thing, in a twisted sense. Work is measured by a force applied over a certain distance. Pounds is a force and a foot is distance. Say you pressed on a block with 200 lbs of force over a distance of one foot. You just did 200 ft-lb of work.

To convert it into power, the time it took to do this amount of work is needed. Let’s assume that you’re a strong guy, and managed to do 200 ft-lb of work in just a half second. This means that you generated 400 ft-lb/s of power. Way back in the day, it was decided that there are 550 ft-lb/s of power in one horsepower. This means that you just generated 0.72hp when you moved that object in a half second.

To clarify power further, consider two different power sources, a turbocharged gasoline engine and an electric motor. The gasoline engine puts out a constant amount of torque through a broad rpm range (not really, but go with it for simplification of the explanation), while an electric engine puts out a pretty constant amount of horsepower, but has a very high RPM limit. To achieve the same range in speed, the turbocharged gasoline engine needs a gearbox to vary the ratio between the engine speed and wheel speed. The electric motor does not need this gearbox, as it has lots of torque at 0 rpm and can spin much faster. The electric motor will have a pretty smooth acceleration curve. The most acceleration will be seen when starting from a stop, due to the high torque at low rpm. As speed increases, the accleration tapers off because the motor creates a constant power; at high rpm, the torque is very low. On the other hand, the gasoline engine will produce an acceleration curve that looks like a step function. It generates a consistent amount of torque through the usable rpm range. As a result the acceleration in each gear is roughly constant while speeding up. When the driver shifts to a higher gear as the speed increases, the amount of torque to the wheels drops, thus decreasing the acceleration of the car.

How does all this fancy unit conversion relate to the rally car? Well, while the torque gets multiplied and changed along with the rpm through the transmission’s gear ratios, the power stays the same, minus some losses through friction, regardless of the gear. This power that the engine puts out can be directly equated to the power put into accelerating the car, overcoming the various drag forces, moving the entire car up and down hills, and so forth. This is where I introduce another equation, one that relates Energy with mass and velocity: E = (1/2)*m*v²

To avoid getting into calculus and integrating power with respect to time, just keep in mind that energy can be thought of as the total amount of power that has been applied to the system, which in this case, is the car. The more power the engine generates, the faster the velocity changes. The change in velocity is measured as… dundunDUN! The acceleration! However, note that the velocity term is squared. As the speed increases, the engine needs to create more and more power to maintain the same accleration. This should sound pretty familiar to something we found when calculating the acceleration with the torque: higher gears let you go faster, but decrease the amount of acceleration. There is no getting around this. So now we have two relatively simple ways of finding the acceleration of a car at any given moment:

  1. The torque at the wheels, found by multiplying the engine torque and gear ratio.
  2. The power output of the engine and the velocity of the car.

So in the end, what is it that really does matter? To such a difficult question, I find it neccessary to give a cryptic answer: it depends on what you’re trying to do! In a perfect world, engines would have infinite amounts of torque and power, and the acceleration would be limited by the friction coefficient of the tires. Unfortunately this isn’t the case, so we must settle on a compromise between power and torque. With common engine technology, the camshaft profile and timing has the largest easily changed effect on where the engine’s peak torque is in the rpm band. Due to this limitation, engines usually focus on low end, midrange or high end torque. The low end stuff is great for getting moving, especially if you’re moving a lot of weight. Good midrange torque makes for a very drivable car in almost all circumstances. High end torque translates to the most horsepower, which is good if you want to go really fast all the time, though it usually comes with the cost of reduced acceleration. One way to avoid this compromise is to use variable valve timing, but this is out of the scope of this article.

For high speed racing, like F1, having as much power as possible is what wins races. This can be seen by the design philosophy of the engines: Astronomical rev limits to get the most amount of power out of an engine that can develop limited amounts of torque. It’s not every day that you see normally aspirated 2.4L V8’s putting out 700-800hp. They can do that thanks to the rpm that the design allows. Remember that hp = torque * rpm / 5252. We can solve for torque in this case to find that at the rev limit, the F1 engines are making around 200 ft-lbs of torque. This is still very impressive for the displacement, but not nearly as high as the power output. Conversely, engines with a very low rpm limit, like diesel engines, must generate massive amounts of torque to make any reasonable amount of power.

For rally racing, having as much acceleration as possible available to you at any moment is imperative. As such, we want an engine that has a very broad torque and power curve with good responsiveness. Gobs of torque down low, without sacrificing the top end is ideal for maximum performance in the varied conditions that rally cars encounter. As such, compromises are usually made to focus on midrange torque, which will still offer decent low end and top end power. This is the design path we will follow when we start doing engine modifications to our car.

April 8th, 2008 | 2 Comments

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